The gaming community was abuzz with speculation when Jason Schreier shed light on Bluesky regarding the postponement of Grand Theft Auto 6. This delay, reminiscent of past challenges faced during the release of Red Dead Redemption 2, was aimed at avoiding a repeat of those circumstances. Here’s a closer look at the details behind this decision.
As of yesterday, it was announced that GTA 6 is now slated for a 2026 release. This move, while not entirely unexpected, has certainly created a sense of relief among developers and publishers who were wary of clashing with the new GTA’s launch. Although Rockstar Games attributed the delay to a desire to ensure the quality we expect and deserve, the reality appears to be slightly more complex.
According to Jason Schreier from Bloomberg, the true reason behind the delay was to prevent excessive overtime among developers. Schreier noted through his Bluesky revelations that no one within Rockstar Games believed in a late 2025 release—there was simply too much work and too little time. This concern led to the management’s decision to push the date to May 2026, prioritizing the well-being of their teams.
Back in September 2024, Schreier had countered rumors of a delay, citing conversations with six Rockstar developers who were unaware of any postponement plans. However, he did mention that due to the ambitious nature of GTA 6, a delay was not out of the realm of possibility. Rockstar Games has a history of announcing postponements at the last possible moment, and it seems that their strategy has shifted since then, at least at the management level.
Ultimately, the anticipation builds as fans now mark their calendars for May 26, 2026. This delay, while disappointing to some, is seen as a commitment to delivering a high-quality, polished product that meets the expectations of both the developers and the gaming community.
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